![]() ![]() At least that's what CopperCube has to offer today. But only the day you can confirm that game guru runs without restrictive account and online bothering on weaker Linux systems with free graphics drivers (for free) I might surely be interested. sounds too good to be true and no offence at all. The only limitation in my opinion is that there is only an FPS Camera but it destroys copper cube on all other fronts if you can write LUA.īut if you can't code. Multiple Levels (Not just a level editor) The idea of converting menu driven items into javascript code however sounds good to me for when you want to go to the next level and add more complex stuff in while stiull haveing all code in one section.maybe Niko could one day add that in.ĭynamic Lua System (Sort of like visual scripting) (not to mention its more like a level editor than a full blown game engine) That asset is like $30 US so costs more than what I paid for GameGuru years ago.and don't use it myself as found it crashed a lot and so gave up on it. ![]() That looks interesting definitely but CopperCube's default method is not too bad - sure, its not in one place to view everything together like in the video - you have to drill down into menus but still easy to use compared to most game engines out there. We are in need of a better way to visually arrange behaviors and actions in the editor or get a framework that can read the JS files and arrange them and load it back into CC. Yhea it would be amazing if this programmer could do what he did for Gameguru to Coppercube, not sure if it's possible but it would be great. Visual Scripting in Game Guru.CC needs this! Ambiera Forum > CopperCube > Programming and Scripting
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