![]() One positive thing of mention are the puzzles some of them are good and challenging, allowing you to partake in much cranial scratching. When you have pushed about a giant egg using it to kill foes, unlock puzzles and various other menial tasks there is very little else left. The egg is where it is all at, with platformer's nowadays needing some sort of gimmick to succeed SEGA were not going to miss a trick where this is concerned, but the lack of variety is shocking. The excitement at the start is sucked out by pure repetition and lack of new ideas being carried through the game. A fresh lick of paint and some new obstacles, puzzles and visual niceties greet you on each level, but you can see where the developers just couldn't be assed to code out totally new levels. When you move from level to level you get the rather worrying feeling that you have been here before, and you just about have. What is in front of your eyes most of the time is fine, from the off it seems to be a wonderfully innovative and thrilling platformer, but after a few hours of play it becomes stale and repetitive. Go too fast and your faithful egg will propel itself over the side and Game Over is you prize, going too slow and you could miss a jump, or just get plain bored. When actually moving the egg you are never quite sure what you are meant to be doing. ![]() It tries to do two things and gets stuck between them the fast paced all out fun-fun action of Sonic mixed with the puzzles and interaction associated with the portly plumber. To be honest we are disgusted as to just how this game works. Nicely enough the controls have been tweaked to perfection and you can rarely spot too many faults in the lovely egg-rolling physics. ![]() Gameplay is always the key feature in any game, no matter how much of a pixel-junkie you are it is how the game plays that will make you want to play it. So where does Billy Hatcher fit in? Average, yes, that word again. With only a few titles making the grade many will simply fall fairly unnoticed and slump off to cry in some distant corner known as the 'Super Sale Mega Reduced Great Value Tat Shelf'. Be it innovation, stunning visuals, a well-known franchise or in many cases nothing at all. Platforming is perhaps the most packed genre of them all, there are so many games all jumping up and down trying to grab your attention with various coos. So set your faces to severely pissed off and prepare for the truth, if you can handle it of course. Yes, this is a dull, middle of the range, nice and nasty, simple and forgettable platformer that will leave you feeling confused and if you worship the very ground SEGA walk on, bitterly, bitterly disappointed. Whilst there have been some standout points one thing that springs to mind here is a word that we shall call the word of the day 'average'. Since the demise of the DreamCast it is no great secret that the company has been struggling, and it is also no great secret that the games have been getting more and more average by the day. We all know the talent held within SEGA and for some reason we are always expecting stunning games every time, sadly expectation has been one of the biggest problems facing the company who bought us the mascot-fantastic Sonic. When approaching a game like this you always have to be careful.
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